Death Guard vs Genestealer Cults Competitive Battle Report
2h 35m
7-21-26
Welcome, today's Art of War Battle Report features Michael's Virulent Vectorium Death Guard versus Tucker's Xenocreed Congregation and Xenocult Masses Genestealer Cults!
As always, this competitive battle report is going to focus on the tactics and strategies employed by two of the best players in the world. How will both of these armies adapt to the new 11th Edition competitive meta?
Michael's Death Guard are led by Mortarion, a Daemon Prince of Nurgle with Revolting Regeneration, a Malignant Plaguecaster and Biologus Putrifier with Arch Contaminator leading a unit of 10 Plague Marines, a Lord of Contagion with Daemon Weapon of Nurgle leading a unit of Deathshroud Terminators, a Defiler, 3x Foetid Bloat Drones, and 2x units of Poxwalkers.
Tucker's GSC are led by a Primus with Incendiary Inspiration and Biophagus leading 10 Hybrid Metamorphs, an Acolyte Iconward with Denunciator of Tyrants leading a unit of 20 Neophytes, another Acolyte Iconward leading 20 Neophyte Hybrids, a Benefictus leading 20 Neophyte Hybrids, a Magus with Deeds that Speak to the Masses, a Reductus Saboteur, a unit of Acolyte Hybrids with Autopistols, 2x units of Acolyte Hybrids with Hand Flamers, a Goliath Truck, 2x Achilles Ridgerunners, 2x Atalan Jackals, a unit of Hybrid Metamorphs, and a unit of 5 Purestrain Genestealers.
Today’s battle will be fought using the Take and Hold vs Priority Assets Disposition matchup on the new 11th Edition Terrain format, Crucible of Battle Deployment, Layout A.
0:00 Intro & Deployment
10:03 Death Guard Turn 1
14:58 Genestealer Cults Turn 1
26:02 Death Guard Turn 2
48:49 Genestealer Cults Turn 2
1:18:50 Death Guard Turn 3
1:42:21 Genestealer Cults Turn 3
1:57:42 Death Guard Turn 4
2:08:48 Genestealer Cults Turn 4
2:18:06 Death Guard Turn 5
2:22:41 Post Game Analysis